Psi Powers

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Psi powers have five separate tiers of power, which need not be learned in order. Each tier includes seven individual powers.

There are five Tiers of Psi disciplines. You can learn more psionic disciplines by enhancing your Psi skills at an Upgrade Unit. To use a Psi discipline, equip your Psi Amp (~ key), then select a discipline in the PSI MFD or in the ammo window on the bottom right of the screen. Press the left mouse button to "fire" the selected Psi discipline.

Contents

Overloading

When you use a psionic discipline, you can do one of three things--you can use it at normal power, you can "overload" and use it at a more powerful level, or you can burn out. Overloading will use the discipline as if you had a PSI stat 2 higher than you actually do, but takes more time to use than the normal level and risks burn out. If you want to use the discipline at normal power, you can just quickly left-click. If you want to overload, using more power, hold down the left button until the bar in the middle of the screen reaches the red box and turns red, and then release. Make sure that you don't hold down the left button until it hits the right edge - this will cause you to burn out, taking damage and having no effect.

Hotkeys

You can assign hotkeys to various psi disciplines in order to access them faster. To do this, bring up your psi MFD, move the cursor over the discipline you wish to assign, then press shift and one of function keys simultaneously (you should see the name of the function key appear over the discipline to indicate that it has been bound to that key). Thereafter, whenever you press that function key, it will select that psi discipline. You can also assign function keys to cycle through all psi disciplines of a given Tier. On bootup, your cyber-interface defaults to having the 5 Tiers bound to F1 through F5, but you may change these bindings if you wish.

Powers

Tier One

First Tier Neural Capacity

Psi-tier1.png
This is required for First Tier psionic disciplines. It increases your maximum psi points by two. All First Tier disciplines cost 1 psi point per use.

Psycho-reflective Screen

Psi-tier1-psychoreflectivescreen.png Protects you from 15% of all combat damage.

Duration
20 + 30 * PSI (seconds)

Neuro-reflex Dampening

Psi-tier1-neuroreflexdampening.png Eliminates all weapon kickback.

Duration
60 + 20 * PSI (seconds)

Kinetic Redirection

Psi-tier1-kineticredirection.png Pulls an object toward you.

Duration
1 * PSI (seconds)

Psychogenic Agility

Psi-tier1-psychogenicagility.png Increases your Agility by two.

Duration
2 + 1 * PSI (minutes)

Psychogenic Cyber Affinity

Psi-tier1psychogeniccyberaffinity.png Increases your CYB by two.

Duration
2 + PSI (minutes)

Projected Cryokinesis

Psi-tier1-projectedcryokinesis.png Launches a heat-draining projectile at a target. Higher PSI increases damage.

Damage Type
Cold
Damage
3 + PSI

Remote Electron Tampering

Psi-tier1-remoteelectrontampering.png Makes active alarms time out faster.

Time Reduction
5 + 5 * PSI (seconds)

Tier Two

Second Tier Neural Capacity

Psi-tier2.png This is required for Second Tier psionic disciplines. It increases your maximum psi points by four. All Second Tier disciplines cost two psi points per use.

Anti-entropic Field

Psi-tier2-antientropicfield.png While this discipline is active, your ranged weapons cannot break, and their condition will not degrade.

Duration
10 + 20 PSI (seconds)

Adrenaline Overproduction

Psi-tier2-adrenalineoverproduction.png Increases hand-to-hand damage by a factor equal to PSI.

Duration
10 * PSI (seconds)

Neural Decontamination

Psi-tier2-neuraldecontamination.png Neural Decontamination Shields you from 80% of radiation damage.

Duration
10 + 5 * PSI (seconds)

Cerebro-stimulated Regeneration

Psi-tier2-cerebrostimulatedregeneration.png Regenerates lost hit points.

Amount Healed
2 * PSI (health points)

Psychogenic Strength

Psi-tier2-psychogenicstrength.png Increases your Strength by two.

Duration
2 + PSI (minutes)

Recursive Psionic Amplification

Psi-tier2-recursivepsionicamplification.png Increases your Psionics by two. Psi point costs are doubled while active.

Duration
10 + 10 * PSI (seconds)

Localized Pyrokinesis

Psi-tier2-localizedpyrokinesis.png Damages all creatures within a certain radius. Higher PSI increases damage to enemies.

Radius
5 + 1 * PSI (feet)
Duration
15 + 8 * PSI (seconds)

Tier Three

Third Tier Neural Capacity

Psi-tier3.png This is required for Third Tier psionic disciplines. It increases your maximum psi points by 6. All Third Tier disciplines cost three psi points per use.

Molecular Duplication

Psi-tier3-molecularduplication.png Use some Nanites to duplicate one ammo clip or hypo.

Chance of Success
30% + 10% per PSI

Electron Cascade

Psi-tier3-electroncascade.png Recharges a single charged item or weapon.

Recharge amount
20% per point of PSI, up to the maximum allowed by your Maintenance skill.

Energy Reflection

Psi-tier3-energyreflection.png Provides 50% immunity to all energy-based damage sources.

Duration
20 * PSI (seconds)

Neural Toxin-blocker

Psi-tier3-neuraltoxinblocker.png Shields you from 100% of toxin absorption.

Duration
10 + 5 * PSI (seconds)

Enhanced Motion Sensitivity

Psi-tier3-enhancedmotionsensitivity.png Shows the location of all nearby creatures.

Duration
30 * PSI (seconds)

Projected Pyrokinesis

Psi-tier3-projectedpyrokinesis.png Launches a fiery projectile at a target.

Damage Type
Incendiary
Damage
5 + 2 * PSI

Psionic Hypnogenesis

Psi-tier3-psionichypnogenesis.png Target non-robotic creature will stand still and docile. If the creature takes damage, the effect ends.

Duration
20 * PSI (seconds)

Tier Four

Fourth Tier Neural Capacity

Psi-tier4.png This is required for Fourth Tier psionic disciplines. It increases your maximum psi points by 8. All Fourth Tier disciplines cost four psi points per use.

Photonic Redirection

Psi-tier4-photonicredirection.png Renders you invisible to all creatures. Firing a weapon will end the effect.

Duration
5 + 5 * PSI (seconds)

Remote Pattern Detection

Psi-tier4-remotepatterndetection.png Shows the location of many useful items, including nanites, ammo, hypos, implants and audio logs.

Duration
1 * PSI (minutes)

Electron Suppression

Psi-tier4-electronsuppression.png Immobilizes any robotic target.

Duration
3 * PSI (seconds)

Psychogenic Endurance

Psi-tier4-psychogenicendurance.png Increases your Endurance by two.

Duration
2 + 1 * PSI (minutes)

Molecular Transmutation

Psi-tier4-moleculartransmutation.png Turns ammunition and hypos into nanites.

Remote Circuitry Manipulation

Psi-tier4-remotecircuitrymanipulation.png Allows you to hack psionically. Uses half your PSI stat (rounded up) in place of both Hacking skill and CYB stat, and costs Psi points instead of nanites.

Cerebro-energetic Extension

Psi-tier4-cerebroenergeticextension.png Turns your Psi-Amp into a powerful melee weapon.

Duration
10 * PSI (seconds)

Tier Five

Fifth Tier Neural Capacity

Psi-tier5.png This is required for Fifth Tier psionic disciplines. It increases your maximum psi points by 10. All Fifth Tier disciplines cost five psi points per use.

Advanced Cerebro-stimulated Regeneration

Psi-tier5-advancedcerebrostimulatedregeneration.png Regenerates lost hit points.

Amount Healed
5 + 5 * PSI (health points)

Soma Transference

Psi-tier5-somatransference.png Drains target non-robotic creature of hit points, and adds those hit points to your total.

Instantaneous Quantum Relocation

Psi-tier5-instantaneousquantumrelocation.png Teleports you to a marked location. If there is no marked location, this will set a marker at your current position. You can clear an obsolete teleport marker by hitting Alt-T.

Imposed Neural Restructuring

Psi-tier5-imposedneuralrestructuring.png Causes a non-robotic target to become hostile toward all non-human creatures.

Duration
10 * PSI (seconds) or until damaged by a human.

Metacreative Barrier

Psi-tier5-metacreativebarrier.png Creates a wall of psionic force directly in front of you.

Hit Points
150 + 50 per PSI over five.
Duration
4 minutes.

Metacreative Barrier being used to barricade a corridor

External Psionic Detonation

Psi-tier5-externalpsionicdetonation.png Drops a psionic proximity mine. Does no damage to robots, and double damage to psionically sensitive creatures.

Radius
10 (feet)
Damage Type
Psi
Damage
30
Duration
4 (minutes)

Psycho-reflective Aura

Psi-tier5-psychoreflectiveaura.png Protects you from 60% of all combat damage.

Duration
10 + 20 * PSI (seconds)
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